txt_file "Chars\TemplateCharacters\BigFigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "InteractWithCrackedLEGODefault"
Ability "ImmuneToToxic"
Ability "ToxicResistant"
Ability "ImmuneToFire"
Ability "BigfigPhoneCameraBlack"
Ability "HyperJump_Doomsday"
Ability "MegaItemPickup"
Ability "CombatDeflectGeneric"
Ability "DestroyModeDoomsday"
Ability "Super_Strength"
Ability "BigfigBoostAbility"
Ability "RandomPartyHatAbility" suppress
Ability "PlayAnimOnSpecial_Thunderclap"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
//default_item "Steppenwolf_Axe" always_got held

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
has_invincibility

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataDoomsday"
Ability "AudioReactionDataKingSharkVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Doomsday"

Ability "Doomsday_DMVFXOverrides"
Ability "Doomsday_PunchHitOverrides"
Ability "Doomsday_SlamOverrides"
Ability "Doomsday_ThunderOverrides"

StreakInitializationData
		Life 0.2
		WidthScale 1.0
		MaterialScene  ""
		MaterialSpecial "Streak_Flight1"
		colour 0 89 25 100
	EndStreakData
	
//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.045, OffsetY = -0.018, OffsetZ = 0.0, CharHeight = 0.78 , ZoomMultiplier = 1.2 ) 

moving_icon_start
    action "Icon_Idle_Angry2"
	cameraOffset x -0.05 y 0.3 z -0.45
moving_icon_end
